
Overview
- Unit type
- Infantry
- Rarity
- Legendary
- Generation
- Generation 7
- Effect count
- 6 base skills + 2 weapon effects = 8 total effects
Charles is a Generation 7 Infantry hero. The kit combines damage, control, recovery, enemy-stat reduction, and combat-stat gains.
The clearest build direction is to develop the skills that reinforce a durable infantry exchange with healing in the wider skill cycle while Charles remains in your main formation.
Story
Charles is presented as a resilient frontline specialist. This guide focuses on how a durable infantry exchange with healing in the wider skill cycle can shape a squad’s combat plan.
Three-line investment conclusion
- Build it when: Charles is part of the Infantry formation you actively use.
- Best suited to: players who want a durable infantry exchange with healing in the wider skill cycle.
- Stop investing when: the next upgrade does not improve the formation you field most often.
Skills and numerical ladders
6 base skills + 2 weapon effects = 8 total effects

Conquest
Vengeance
Deals combat damage. Applies a control effect. Raises a combat stat.
100–140% / 20–100% / 100% / 110% / 120% / 130% / 140% / 20% / 40% / 60% / 80%
Conquest / arena effect.

Conquest
Parting Gift
Deals combat damage. Raises a combat stat.
200–280% / 200% / 220% / 240% / 260% / 280%
Conquest / arena effect.

Conquest
Nimble Soul
Deals combat damage. Raises a combat stat. Lowers an enemy stat.
10–50% / 50% / 10% / 20% / 30% / 40% / 650.52%
Conquest / arena effect.

Expedition
Intimidation
Lowers an enemy stat.
4–20% / 4% / 8% / 12% / 16% / 20%
Expedition / map effect.

Expedition
Iron Bodies
Deals combat damage. Lowers an enemy stat.
4–20% / 4% / 8% / 12% / 16% / 20%
Expedition / map effect.

Expedition
Great Justice
Restores health. Raises a combat stat.
5–25% / 5% / 10% / 15% / 20% / 25% / 296316.05% / 16.05% / 132.10% / 32.10% / 248.15% / 48.15%
Expedition / map effect.

Exclusive weapon
Justice Fist
This weapon reinforces two recovery-oriented combat-stat effects; develop it after the core six skills already strengthen the active formation.
Investment by spend level
F2P
Prioritize the core skills that deliver a durable infantry exchange with healing in the wider skill cycle, then preserve shards for the rest of the active formation.
Light spend
Raise the most relevant skill ladder first; do not split resources across several heroes at once.
Mid spend
Complete the formation’s core gains before pursuing marginal upgrades on a bench hero.
Common mistakes
- Upgrading every line evenly before identifying the skill cycle that delivers a durable infantry exchange with healing in the wider skill cycle.
- Using Charles outside a formation that benefits from a durable infantry exchange with healing in the wider skill cycle.
Data sources
Data compiled from public game-reference sources and regularly maintained.

